Gaming Horizon: Zero Dawn Patch Notes Revealed for Update 1.04

Horizon: Zero Dawn Patch Notes Revealed for Update 1.04

Published By News Desk at March 15, 2017 09:31 am You can download the update now on your PlayStation 4

A new update for Horizon: Zero Dawn is now live, and players can download it straight from the PlayStation Store. The patch has been rolled out to fix some bugs players faced in the game while tweaking some side quests. Some of these side quests fixes are minor, whereas others are major.

We have mentioned below some patch notes revealed with the update 1.04 for Horizon: Zero Dawn.

Main Quests

  • Fixed an issue in “The Proving” where one of the attackers would fall down the slope.
  • Fixed an issue in “The Womb of the Mountain” where the spear would not be in Aloy’s inventory if players opened a treasure box with a DLC item before retrieving Aloy’s weapons. Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.
  • Fixed an issue in “A Seeker at the Gates” where players would be able to enter the gates of Mother’s Watch when fast-traveling to this location.
  • Fixed an issue in “A Seeker at the Gates” where the quest objective would not update from “Go to the Carja Border Fort” to “Kill the corrupted machines.”
  • Fixed an issue in “The Terror of the Sun” where Aloy would respawn in an empty arena after being killed by the Behemoth. Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back into the arena to continue the quest.

Side Quests and Activities

  • Fixed an issue in “Hunter’s Blind” where the objective would not update after talking to Talanah.
  • Fixed an issue in “Blood on Stone” where the Rockbreaker would not surface correctly if players fast-traveled from and to the quest area before the start of the sequence.
  • Fixed an issue in “Death from the Skies” where the Stormbird objective would remain active after deactivating the lures and fast-traveling from and to the quest area.
  • Fixed an issue in “Redmaw” where Redmaw would be alive again if players left the quest area during the objective “Talk to Ahsis.”
  • Fixed an issue in “Redmaw” where the marker for the objective “Talk to Ahsis” would be invisible outside the quest area.

Game Systems

  • Fixed an issue where exploration music would drop out after a long period of play.
  • Fixed an issue where Aloy could become ‘stuck’ in her sliding animation.

Fixed miscellaneous issues to improve the overall play experience